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Time Regeneration, level 12 (Defensive buff)

Manipulate time to heal wounds.
Time Regeneration

You guide recent wounds backward, restoring health to yourself and nearby allies over a short time.

On success, the target gains 3.5 health regeneration for 10.5 rounds.

Ability information

  • Energy cost: 45 energy points.
  • Preparation time: 1 seconds.
  • Cooldown: 3 seconds.
  • Targets: your party, including you.
  • This ability can be advanced to 3 points.

Abilities belong to classes and can be used by players and NPCs. Most abilities must be learned first, and some become stronger when you invest points in them. Ability scrolls let you use an ability a limited number of times, even if you have not learned it.

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