To abilities

Time Regeneration, level 12 (Defensive buff)

Manipulate time to heal wounds.

Time Regeneration

You guide recent wounds backward, restoring health to yourself and nearby allies over a short time.

On success, the target gains 3.5 health regeneration for 10.5 rounds.

Ability information

  • Energy cost: 45 energy points.
  • Preparation time: 1 seconds.
  • Cooldown: 3 seconds.
  • Targets: your party, including you.
  • This ability can be advanced to 3 points.
  • Radius: 3 blocks.

Abilities are usually associated with classes and can be used by players and non-player characters. Most abilities must be learned first, and some become stronger when you invest points in them. Ability scrolls grant a limited number of uses, even if you have not learned the ability.