The caster slows down time for themselves and allies in the surrounding area, granting increased movement speed and improved dodging ability.
On success target get 10+int/2 movement speed for 10+int/2 rounds and get 10+int/4 dodge incoming attack for 10+int/2 rounds.
Long ago, in the treacherous and unforgiving lands of the Deep Forest, a Time Tinkerer stumbled upon a mystical artifact hidden deep within the roots of a gnarled oak tree. As she touched the ancient object, she was infused with a surge of magical energy and granted a powerful new ability.
Known as Time Warp, the spell allowed the Time Tinkerer to slow down time for herself and her allies in the surrounding area. As the caster activated the spell, everything around her seemed to move in slow motion, while she herself moved with incredible speed and agility, dodging attacks with ease and striking her enemies with deadly precision.
The Time Tinkerer put her newfound power to the test in a fierce battle against a horde of champion goblins, led by a ruthless warlord known as Grimgor. The goblins had been terrorizing nearby villages, pillaging and plundering at will, and the Time Tinkerer was determined to put a stop to their reign of terror.
As the battle raged on, the Time Tinkerer unleashed the full power of her Time Warp spell, slowing down time and allowing her allies to move with lightning-fast speed. The goblins were caught off guard, unable to keep up with the sudden burst of speed and ferocity from their opponents.
Abilities are linked to certain classes and can be used by both players and non-player characters (NPCs). To use most abilities, you must first learn them and sometimes invest points into them. Occasionally, you may come across special ability scrolls with a limited number of uses. These scrolls allow you to use the ability even if you have not learned it, but you can only use the ability a certain number of times before the scroll is depleted.