The Hanging Cliffs are a rugged highland of narrow paths, dense woods, and jagged stone. Fog and height make travel difficult, and a wrong step can be as deadly as any enemy. The Oak-Scream orcs hold parts of the realm and are known for disciplined armor and shield work. They do not welcome careless outsiders, but their craft is respected even by Icemire's defenders.
Hanging Cliffs is a highland realm of jagged stone, dense forest, and narrow paths that punish careless travelers. The Oak-Scream orcs hold much of the realm, known for shieldcraft, armorwork, and clan loyalty.
Long ago, Icemire's gate opened onto the cliffs during a time of unrest. Dark spirits haunted the high passes and drove some clans into sudden violence. A SunSeeker traveling with Icemire scouts helped the Oak-Scream bind those spirits with protective rites.
The alliance never made the cliffs peaceful, but it gave the clans a reason to guard the gate instead of destroying it. The Oak-Scream still distrust outsiders, yet they remember that Icemire once helped keep their realm from falling fully into shadow.
Realms are designed areas that may be private or open to other players. Dungeons are generated areas tied to a realm and are usually explored by small groups.