Triset Forest looks barren at first, but it is stubbornly alive. Its trees grow deep roots through poor soil, and its animals survive by patience, caution, and quick movement through stone and scrub. Druids protect the fragile balance here, mending soil, guiding wounded animals, and watching old paths tied to Icemire's broken gate network. They aid respectful travelers, but they do not tolerate waste.
Triset Forest looks barren at first, but it is stubbornly alive. Its triangular-leafed trees grow deep roots through poor soil, and its animals survive by patience, caution, and quick movement through stone and scrub.
The forest's druids learned to protect life where life should have failed. Their rites are practical rather than grand: mend a sick tree, guide a wounded animal, restore a patch of soil, and keep the old paths from vanishing.
Because Icemire's gates once carried travelers through Triset, the druids still watch for signs that the broken network is stirring again. They do not welcome reckless explorers, but they will aid those who respect the fragile balance of the forest.
Realms are designed areas that may be private or open to other players. Dungeons are generated areas tied to a realm and are usually explored by small groups.